drupal

QueryPath in Practice: Migrating ICANN.org to Drupal

The Four Kitchens blog is running a story on how they used QueryPath and the Migrate module to migrate over 10,000 pages of content, in many different languages, into Drupal. I love to hear stories about the creative ways developers use QueryPath to accomplish complex tasks. A huge thanks to Mark Theunissen for the detailed write-up.

In related news, the new QueryPath 3 engine is just about done, and will make monster imports like this much faster.

The Architect and the Organism: What Plato and Aristotle have to say about Drupal

The video and slides for my DrupalCon Denver 2012 session are already available.

The slides and video can be found at the official site. Kudos to the DrupalCon Denver organizers, who are in the midst of running a fantastic conference.

PHP Stream Filters: Compress, transform, and transcode on the fly.

Your task: In PHP code, open a file compressed with BZ2, convert its contents from one character set to another, convert the entire contents to uppercase, run ROT-13 over it, and then write the output to another file. And do it as efficiently as possible.

Oh, and do it without any loops. Just for fun.

Actually, this task is exceptionally easy to do. Just make use of an often overlooked feature of PHP stream API: stream filters. Here's how.

Documenting PHP with Doxygen: The Pros and Cons

DoxygenDoxygenIt's been a few years, now, since I gave up using PHPDocumentor to document my PHP projects. I switched to Doxygen, an automated documentation tool that supports a wide variety of languages, including PHP. While PHPDocumentor enjoys broad support in the PHP community, Doxygen, too, is well entrenched. (Drupal uses it.)

I recently began a new project from scratch, and it gave me an opportunity to once again turn a hard gaze upon Doxygen. After some careful reflection on my experiences developing this new medium-sized library and documenting it with Doxygen, here are what I see as Doxygen's strong and weak points when it comes to PHP API documentation.

Git drupal:// URLs for projects and sandboxes

In a previous post, I showed an example of cloning a module that included this command: git clone drupal://drupalcs. But I neglected to explain how this worked. I'm not sure where I picked this up (it was probably from Sam Boyer), but by adding a few lines to your ~/.gitconfig makes checking out Drupal projects and sandboxes easier:

[url "ssh://git@git.drupal.org/project/"]
    insteadOf = "drupal:"
[url "ssh://git@git.drupal.org/sandbox/"]
    insteadOf = "drupalsand:"

This allows you to use drupal://PROJECT_NAME to identify a project (module, theme) git repository, and drupalsand://USER/NID to checkout a sandbox. For example, I can clone one of my sandbox projects with this command, executed at the command line:

$ git clone drupalsand://mbutcher/1356522
Cloning into 1356522...
remote: Counting objects: 988, done.
remote: Compressing objects: 100% (466/466), done.
remote: Total 988 (delta 463), reused 878 (delta 404)
Receiving objects: 100% (988/988), 242.04 KiB | 354 KiB/s, done.
Resolving deltas: 100% (463/463), done.
warning: remote HEAD refers to nonexistent ref, unable to checkout.

Perhaps this sort of syntactic sugar isn't for everyone, but I find it to be a nice configuration short-cut.

Syntax Checking for Drupal in VIM

SyntasticSyntasticVim (VI Improved) is a powerful text editor that comes standard on most versions of Linux, OS X, BSD, and other UNIXes. With thousands of add-ons, console and GUI versions, and a fully scriptable environment, you can transform a humble text editor into a powerful development tool. In fact, there are several Drupal add-ons for vim.

In this article, I explain how to turn on syntax checking for PHP, adding code style validation along with error checking. We do this with three tools: The Syntastic Vim plugin, the PHP CodeSniffer PEAR package, and the Drupal Code Sniffer project from Drupal.org.

Building a Custom Drupal Image for Vagrant

Not too long ago, I posted a blog entry about 5 reasons for using a virtual machine for Drupal development. At the suggestion of some commentors, I have started looking into using Vagrant to manage my VMs. There is an excellent Drupal Vagrant project that provides a great starting point. This article explains how to begin with that and modify it to suit your own needs.

Is Size Code's Worst Enemy?

The Drupal codebase upon which I work is now over a million lines of code (excluding whitespace and comments). It sounds impressive. But the reality of the matter is that the combination of lots of code and the Drupal way of doing things makes it not impressive, but a maintenance nightmare. Nobody on the current team knows what all of this code does or what it is for. Even limiting things to the custom modules, there still is no longer any member of the team who knows the code well. This, of course, isn't a criticism of the team or even of the platform, but a reflection on what happens when a codebase balloons over the years.

Reading Steve Yegge's post entitled Code's Worst Enemy hit home the concern I have with our code -- and with Drupal in general. (Update 10/29/2011: Steve Yegge's the guy who accidentally posted the Amazon/Services rant on Google+, and who unintentionally "quit his job" in the middle of his presentation at OSCON.)

I suggest reading the entire blog post on its own, but here are several salient details that need explicit mention, and that have a Drupal context:

  • While some languages (Java) may exacerbate the problem, clearly ballooning code can happen in any language. And with a semi-opaque execution sequence (as we have in Drupal), the problem can be compounded by the fact that one cannot determine at a glance what code might be executed on a given execution. To know what code will be executed on a given request, you must know not just core and your own modules, but all of the installed modules.
  • Design Patterns might deserve a measure of skepticism. Steve's point is that relying upon them can introduce needless complexity. He uses Dependency Injection as an example. Too often, design patterns are introduced for their own sake or because they look similar to what we want to accomplish. But then the need to (re-)architect in terms of the pattern sometimes overshadows the original goal of accomplishing a task.
  • Copy-and-Paste (CAP) code is bad. Obviously. But because all of Drupal is a public API, I often see developers choosing to CAP code from function body to function body because they think that is more elegant than providing highly-contextual stand-alone functions that might be mistaken by other developers as "generally useful". (No, prefixing functions with underscores is NOT a good alternative. Lately, I've been encouraging developers to underscore all functions that aren't hooks or constructed callbacks because it's too easy to get hook/namespace collisions otherwise.)
  • Unfortunately, Steve doesn't talk about YAGNI ("You Ain't Gonna Need It") as a good design principle, but the converse of YAGNI -- that tendency to attempt to solve all possible cases before there are any actual cases -- is a dangerous tendency in software developerment that must be countered in the name of simplicity and maintainability.

Good PHP: Coding Standards and Why You Should Follow Them

In hindsight, I'm surprised how long it took me to develop a strong appreciation of code formatting standards. It's not that I haven't followed them all along (most IDEs and editors do the lion's share of that for you). What surprises me is that I never really appreciated the value of following them. But managing a codebase of over a million lines makes it readily apparent that coding standards are a big boon -- and that lapses in those standards adversely impact the entire team.

The primary reason for coding standards is this: humans are worse at syntax parsing than machines are. Coding standards exist to make the code easier for humans to work with, and they do this by making the code more amenable to visual scanning.

There are four benefits to be gained from following coding standards: reduction of bugs, preventing new bugs, lowering the learning curve, and easing long term maintenance. I discuss them below.

Five Reasons for Doing Drupal Development on a VM

In years past, I used to do my development on a local machine, and then push my work to a remote server for testing. About two years ago, though, I switched my environment. I began using virtual machines instead of physical servers. Configuring them for Drupal, I could do my Drupal development locally, and then do advanced testing on my virtual machine.

In this article, I give five reasons why I believe Drupal development can be enhanced through using VMs.

Syndicate content